Given the variety of approaches in the six systems examined here, network merchants have a lot of payment-service options. Which ones will thrive--or even survive? Here are a few predictions.
-- Servers will accept a variety of payment methods. (Translation: They'll
take your money any way they can get it.)
-- WWW browsers with built in public-key signatures will be used. Encryption
and digital signatures are needed, but dedicated payment software has a
firewall problem. There will be a steady increase in password-capturing
software.
-- Credit-card companies will begin using network payments in a big way.
Their operations are global, and they already have you signed up. Thes
e
companies will eventually offer corporate billing and debit transactions,
as well as consumer credit billing. Right now, they're just biding their
time, hoping to get their systems right the first time.
-- Digital-cash rollouts will be slow. A major security flaw in many
digital-cash schemes, including E-cash, is that somebody who embezzles
a bank's private key can create counterfeit cash. The cost of this would
probably be borne by the bank. Of course, this prospect makes banks
extremely wary.
-- It will be quite a while before payment services make money. At a
1 percent margin after clearing, BYTE estimates that each service
will have to process $200 million per year--far more than the total
volume for 1994--to support a data center and customer-service operation.
-- Time-sharing will make a comeback. Why bother to buy, install, and
maintain a complex application when you can just attach and go? Rent,
don't buy; do it from your laptop
. Payment services will support an
explosion in creative new information services.
Flexible C++
Matthew Wilson
My approach to software engineering is far more pragmatic than it
is
theoretical--and no language better exemplifies this than C++.
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