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Comparative Architecture: Windows NT 3.51



Comparing the designs of Windows 3.1, Windows 95, OS/2 Warp Connect, an d Windows NT 3.51 (cont'd)

Windows NT 3.51
NT uses a client/server architecture unique among these OSes. Hardware calls and other low-level manipulations are virtually impossible with this setup. Applications must instead invoke services via local procedure calls. While extremely secure, this configuration slows some performance, particularly in games, which like to write directly to hardware. Like OS/2, Win32 and Win16 applications run in separate memory spaces, and you can choose whether Win16 applications will run in the same or separate memory spaces.


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Flexible C++
Matthew Wilson
My approach to software engineering is far more pragmatic than it is theoretical--and no language better exemplifies this than C++.

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The Best of BYTE Volume 1: Programming Languages
The Best of BYTE
Volume 1: Programming Languages
In this issue of Best of BYTE, we bring together some of the leading programming language designers and implementors...

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