Viewperf measures shaded-model rotation rates in frames per second using three multicolored, m
ultitextured 3-D models: a Stealth F117 jet fighter (a mesh consisting of 172 primitives and 708 vertices per frame), a human skull (3778 primitives and 14,172 vertices), and a simple sphere (2448 primitives and 9792 vertices).
A single Viewperf frame consists of the model moving or rotating from one rendered x,y,z axes position to the next interpolated, rendered position in a 360-degree rotation about any axis.
Flexible C++
Matthew Wilson
My approach to software engineering is far more pragmatic than it
is
theoretical--and no language better exemplifies this than C++.
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