Archives
 
 
 
  Special
 
 
 
  About Us
 
 
 

Newsletter
Free E-mail Newsletter from BYTE.com

 
    
           
Visit the home page Browse the four-year online archive Download platform-neutral CPU/FPU benchmarks Find information for advertisers, authors, vendors, subscribers Request free information on products written about or advertised in BYTE Submit a press release, or scan recent announcements Talk with BYTE's staff and readers about products and technologies

ArticlesPCI Card Accelerates Mac 3-D Graphics


March 1996 / What's New / PCI Card Accelerates Mac 3-D Graphics
Tom Thompson

Late last year Apple introduced QuickDraw 3D, its Mac OS component that provides an API for manipulating and storing 3-D objects as well as managing how they're displayed. However, 3-D manipulation and rendering are computationally expensive processes. A Power Mac running QuickDraw 3D can work in real time with simple models only. To obtain real-time rendering with complex models, hardware support is necessary.

Enter the QuickDraw 3D Accelerator Card, a Peripheral Component Interconnect (PCI) card that comes equipped with 128 KB of cache static RAM (SRAM) and 512 KB of high-speed SRAM for storing texture maps. Two custom ASICs implement the rendering engine, which can render up to 120,000 triangles per second and up to 10 million tri linearly filtered, mip-mapped texture pixels per second. The card boosts Gouraud shading, texture-mapping, transparency, and constructive-solid-geometry operations.

It took just a matter of minutes to install the card and load the software in a Power Mac 9500. I had only a few sample applications to play with, but the results were spectacular. Sample 3-D objects created with Specular Graphics' Infini-D 3.1 had complex texture maps, and I set the objects rotating and mousing about the screen effortlessly. Another sample application, a game from Reality Bytes called Havoc, features real-time animation of a vehicle that's traveling across a convulsed and rocky landscape.

The QuickDraw 3D Accelerator Card promises to promote ever-more-realistic 3-D imagery, whether it's for next-generation games or serious workstation applications. And check out the card's unworkstation-like price: $399.


PRODUCT INFORMATION


QuickDraw 3D Accelerator Card.................$399

Apple Computer, Inc.
Cupertino, CA
Phone:    (800) 776-2333 or (408) 974-1010
Internet: 
http://www.apple.com/

Circle 1031 on Inquiry Card.

HotBYTEs
 - information on products covered or advertised in BYTE


QuickDraw 3D Accelerator Card

photo_link (12 Kbytes)


Faster Mac Grap hics from Apple

screen_link (72 Kbytes)


Up to the What's New section contentsGo to previous article: Go to next article: 28.8 Modem/Fax/Ethernet LAN PC CardSearchSend a comment on this articleSubscribe to BYTE or BYTE on CD-ROM  
Flexible C++
Matthew Wilson
My approach to software engineering is far more pragmatic than it is theoretical--and no language better exemplifies this than C++.

more...

BYTE Digest

BYTE Digest editors every month analyze and evaluate the best articles from Information Week, EE Times, Dr. Dobb's Journal, Network Computing, Sys Admin, and dozens of other CMP publications—bringing you critical news and information about wireless communication, computer security, software development, embedded systems, and more!

Find out more

BYTE.com Store

BYTE CD-ROM
NOW, on one CD-ROM, you can instantly access more than 8 years of BYTE.
 
The Best of BYTE Volume 1: Programming Languages
The Best of BYTE
Volume 1: Programming Languages
In this issue of Best of BYTE, we bring together some of the leading programming language designers and implementors...

Copyright © 2005 CMP Media LLC, Privacy Policy, Your California Privacy rights, Terms of Service
Site comments: webmaster@byte.com
SDMG Web Sites: BYTE.com, C/C++ Users Journal, Dr. Dobb's Journal, MSDN Magazine, New Architect, SD Expo, SD Magazine, Sys Admin, The Perl Journal, UnixReview.com, Windows Developer Network