Archives
 
 
 
  Special
 
 
 
  About Us
 
 
 

Newsletter
Free E-mail Newsletter from BYTE.com

 
    
           
Visit the home page Browse the four-year online archive Download platform-neutral CPU/FPU benchmarks Find information for advertisers, authors, vendors, subscribers Request free information on products written about or advertised in BYTE Submit a press release, or scan recent announcements Talk with BYTE's staff and readers about products and technologies

ArticlesWorld Processing


March 1996 / Features / Put the Space in Cyberspace / World Processing

You probably don't want to plan on writing the Virtual Reality Markup Language (VRML) in your text editor. Even though VRML's designers wanted to let nonprogrammers create their own virtual spaces quickly and painlessly, it's not quite as simple to describe a 3-D scene as it is to describe a page in the Hypertext Markup Language (HTML). Fortunately, many existing modeling and CAD tools now offer VRML export, and VRML-centered tools are arriving. Animation, texturing, and photo-realistic rendering are among the qualities that distinguish VRML authoring tools from one another. Here are some of the top tools:

-- Open Inventor ( Silicon Graphics ): This object-oriented 3-D toolkit for Silicon Graphic s workstations p rovided the basis for much of VRML. Think of it as the original.

-- Virtual Home Space Builder ( ParaGraph International ): Based on the Virtual Home Museum System for children, this Windows VRML modeler is less complex than others, but it's easy to use, inexpensive, and less demanding on the hardware.

-- Genesis World Builder and G Web ( Virtual Presence ): These tools are used for building worlds and VRML publishing, respectively, for Windows and various Unix workstations.

-- WalkThrough Pro ( Virtus ): A high-end Mac and Windows 3-D scene designer with VRML export, WalkThrough Pro even supports stereo glasses. It creates stand-alone models to distribute with the freeware Virtus Player.

-- StudioPro ( Strata ): A high-end modeling and rendering application, it provides output for both VRML and QuickTime VR. StudioPro makes full use of QuickDraw 3D and requires a Power Mac.


Up to the Features section contentsGo to previous article: World ProcessingGo to next article: Exploring the WorldsSearchSend a comment on this articleSubscribe to BYTE or BYTE on CD-ROM  
Flexible C++
Matthew Wilson
My approach to software engineering is far more pragmatic than it is theoretical--and no language better exemplifies this than C++.

more...

BYTE Digest

BYTE Digest editors every month analyze and evaluate the best articles from Information Week, EE Times, Dr. Dobb's Journal, Network Computing, Sys Admin, and dozens of other CMP publications—bringing you critical news and information about wireless communication, computer security, software development, embedded systems, and more!

Find out more

BYTE.com Store

BYTE CD-ROM
NOW, on one CD-ROM, you can instantly access more than 8 years of BYTE.
 
The Best of BYTE Volume 1: Programming Languages
The Best of BYTE
Volume 1: Programming Languages
In this issue of Best of BYTE, we bring together some of the leading programming language designers and implementors...

Copyright © 2005 CMP Media LLC, Privacy Policy, Your California Privacy rights, Terms of Service
Site comments: webmaster@byte.com
SDMG Web Sites: BYTE.com, C/C++ Users Journal, Dr. Dobb's Journal, MSDN Magazine, New Architect, SD Expo, SD Magazine, Sys Admin, The Perl Journal, UnixReview.com, Windows Developer Network