Delivering Video Over IP Networks Delivering broadcast and multicast video, on-demand media, and personalized content with a consistently high quality of experience (QoE) is no small task. Mon, 16 Apr 2007
Designing User Interfaces for Cooperating Devices It's hard enough to design a user interface for a standalone product. But when you have two devices that must work in concert, the level of difficulty multiplies. Mon, 16 Apr 2007
Burn Baby Burn Richard gives step-by-step instructions for converting VHS analog videotapes into DVDs, using a Mac. Mon, 26 Jan 2004
Business Process Modeling Notation The BPMN specification is designed to bridge the gap between the initial design of business processes and their technical execution. Mon, 23 Aug 2004
Inside ClearType in Windows Longhorn Maxim examines the clean, crisp typeface rendering coming up in Windows Longhorn, and presents source code in C++ for programmers wanting to do the same thing now. Mon, 11 Apr 2005
TechXNY/PC Expo 2003 The PC Expo show in New York City was slow this year, but Daniel still found lots of stuff worth seeing. Mon, 22 Sep 2003
The Commodore Comeback Although the Commodore 64's heyday is long past, a
strong user base of loyal Commodore enthusiasts is
keeping the venerable 8-bitter relevant in the 21st century. Mon, 20 Dec 2004
Cache Coherency: Now More than Ever Without cache coherency methods, data corruption and lousy system performance are not far away. Mon, 2 Jun 2003
And the Password Is... Passwords are no longer an effective security tool in a corporate environment. How are we going to replace them? Mon, 2 May 2005
2008 International Mathematica Conference Dr. Dobb's interviews Wolfram Research's Theo Gray, co-founder and Director of User Interfaces, and Roger Germundsson, Director of Research and Development, about the upcoming 2008 International
Mathematica Conference.
How Do You Do Nightly Builds and Tests when there is No Overnight? Software Production in a Geographically Distributed Environment
Attend this Webcast and find out how to overcome common build-test-deploy challenges that affect all members of a distributed team, including:
<ul>
<li> Communication difficulties, because of time-zone and cultural differences</li>
<li> Workflow challenges, like lack of documented procedures and build and test handoff problems</li>
<li> Slow build and test cycles, broken builds, and other factors that hamper distributed team productivity</li>
</ul>
Thursday, September 25, 2005 " 11am PT / 2pm ET
</p>
In this volume of Best of BYTE, we explore the emergence of some heuristic algorithms. Although we have only scratched the surface of this intriguing subject, we hope we've suggested the potential of the synthesis of heuristics and algorithms.