Three Pocket-Sized Media Tools David tests three media capture tools that fit in your pocket: Philips’s 9350 audio recorder, Nikon’s Coolpix SQ 3 megapixel camera, and RedHawk Vision’s Paparazzi 2.0 Flash stick that creates stills from digital video. Mon, 15 Dec 2003
Adobe Video Collection, Part 2 In Part 2 of his review of Adobe's Video Collection, David tests its After Effects 6 video effects and multilayer compositor. He also looks at Useful Assistants 1.1, a set of After Effects productivity plugins from Profound Effects. Mon, 10 Nov 2003
Adobe Video Collection, Part 1 In this first of two columns, David takes a look at the Adobe Video Collection’s new Windows-only Premiere Pro video editor and Audition sound editor. Mon, 27 Oct 2003
Why Desktop Color Still Sucks David examines the sloppy state of desktop digital color and proposes a solution. Mon, 13 Oct 2003
Maya 5 Rules the 3D Animation Roost David examines the state of the art of 3D animation software through the prism of Alias's Maya 5. Mon, 29 Sep 2003
In Search of the Perfect Scanner David tests three new scanners: Epson's remarkable Perfection 3200 Pro and Hewlett-Packard's Scanjet 5500c and multifunction psc 1210. Mon, 15 Sep 2003
SIGGRAPH 2003 Contributing Editors David Em and Alex Pournelle pound the pavement at SIGGRAPH 2003 and report on the latest innovations in 3D animation and visualization software, content-creation workstations, video, and superfast graphics cards. Mon, 1 Sep 2003
cleaner XL and Sonicfire Pro David reviews two video finishing products: Discreet's new Cleaner XL video and audio compression and mastering application, and SmartSound's Sonicfire Pro 3 automated soundtrack software. He also offers up some comments on the new .NET windowing schemes. Mon, 18 Aug 2003
Three Killer Paint Programs David reviews the latest in digital painting software, including Corel’s new Painter 8, Right Hemisphere’s Deep Paint 2, and Alias/Wavefront’s Sketchbook 1.0. Mon, 11 Aug 2003
Five Fabulous Multimedia Tools David reports on five outstanding multimedia tools: NEC's 20.1 inch 2080UX portrait-mode LCD display, Pioneer's DVR-A05 DVD burner, VIA's Mini-ITX M10000 mainboard, GN Netcom's 9120 mobile phone, and Contour's SpaceShuttle A/V jog shuttle. Mon, 7 Jul 2003
Beyond the Tablet PC David takes a look at the new tablet computers and discovers the best ones aren't being hyped as tablets at all. He gives his top marks to Fujitsu's 2.5 pound pen-enabled Lifebook P1000 PC and Handspring's Treo 300 phone/PDA/e-mail messenger. Mon, 16 Jun 2003
Building the Perfect Digital Camera, Part 2 David reviews new cameras from Fuji and Nikon, as well as new lenses from Sigma, power options from Lenmar, and the latest CompactFlash storage technologies from Lexar. Mon, 21 Apr 2003
State of the Art: Desktop Video and Web Animation, Part 2 In the second installment of a two-part column, David tests new video, DVD, 3D, and web animation tools from Macromedia, Adobe, ToonBoom, Digimation, Electric Image, and Hash. Mon, 17 Feb 2003
State of the Art: Desktop Video and Web Animation, Part 1 In the first installment of a two-part column, David reports on production hardware from Compaq, Matrox, ATI, and ShuttlePro. He also tests new DVD burning and video editing tools from Ulead and Sonic Foundry. Mon, 10 Feb 2003
2008 International Mathematica Conference Dr. Dobb's interviews Wolfram Research's Theo Gray, co-founder and Director of User Interfaces, and Roger Germundsson, Director of Research and Development, about the upcoming 2008 International
Mathematica Conference.
How Do You Do Nightly Builds and Tests when there is No Overnight? Software Production in a Geographically Distributed Environment
Attend this Webcast and find out how to overcome common build-test-deploy challenges that affect all members of a distributed team, including:
<ul>
<li> Communication difficulties, because of time-zone and cultural differences</li>
<li> Workflow challenges, like lack of documented procedures and build and test handoff problems</li>
<li> Slow build and test cycles, broken builds, and other factors that hamper distributed team productivity</li>
</ul>
Thursday, September 25, 2005 " 11am PT / 2pm ET
</p>
In this volume of Best of BYTE, we explore the emergence of some heuristic algorithms. Although we have only scratched the surface of this intriguing subject, we hope we've suggested the potential of the synthesis of heuristics and algorithms.
Understand C/C++ code in less time. A new team member ? Inherited legacy code ? Get up to speed faster with Crystal Flow for C/C++. Code-formatting improves readability. Flowcharts are integrated with code browser. Export flowcharts to Visio.